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Post by Stove on Jun 17, 2014 2:26:12 GMT
Despite missing E3's coverage entirely from being out of town, I'm surprised how lukewarm the Amiibo's reception is on here. . .
On the other hand, I should probably be saying that when I'm not too tired to explain why I like them. ><
On that note, someone remind me to explain why I like them within this week or so. Why should we be super excited (or enraged) about them? It's great, sure (I can have my own Bowser figure with custom stats and moves so of course it's great) but it's not something to go nuts over. (my opinion)
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Post by VerdantShade on Jun 19, 2014 13:35:56 GMT
Ah, you misunderstand my misunderstanding. (My communications skills are just that bad.)
I understood it as everyone thinking they were utter trash. As in "Oh cool, a paper weight. OKAY EVERYONE, back to the fighters!" But yet again, it seems I misunderstood.
If you really want to go bonkers over them, though, just get an Amiibo(s) based on your best friend's(s') Main Character(s), and when you're having trouble during an event match or story mode match - or anything, really - just pop their Amiibo into the game and pretend the power of friendship propels you two to victory. Or something.
There is also some sporadic discussion about Amiibos being used for fighters who don't make it into the game as fully playable characters, but that's really. . . off to the side, and there's no concrete evidence towards that yet, so if you speculate on that road beware.
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Post by Deleted on Jul 14, 2014 18:31:44 GMT
This is the best thing that could have happened with Nintendo's handling of Fire Emblem awakening, I can see myself playing Robin quite a bit.
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Post by Indigo on Jul 14, 2014 20:50:15 GMT
Interesting. The Gematasu guy said today's reveal was going to be Shulk... And Chrom has been confirmed out. Two fatal strikes against the Gematsu leak. Are Chorus Men and Shulk not happening, after all?
I'm loving the new characters, and I was just thinking last night that the Gematasu leak has been ruining the hype, especially with even leaking the next trailer... And then, two left-field Fire Emblem characters along with Captain Falcon. And Captain Falcon was doing some crazy stuff there. Sakurai prevails once again.
Robin looks really cool, I'm fairly certain he'll become my second main after Pit, we finally have a true mage in Smash Bros..
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Post by Deleted on Jul 14, 2014 21:58:35 GMT
I think the leak still has some validity, they've been right so far and Chrom is technically in the game. Regardless of the leak it will still feel so surreal to me if Shulk actually does make it in, he'll easily feel like the least Nintendo character there (unless, for some strange reason, Bayonetta makes it in, and people seem to be expecting her for some strange reason). Technically he should have a higher chance of making it in than Megaman and Sonic (and technically Pacman but Namco is working on the game), who are third party characters, compared to Shulk's second party status and upcoming pseudo-sequel next year.
And honestly, even at this point I still don't have any idea who the Chorus Men are. I'd rather they spend the budget on making sure more the older cast members make it in too. I'm happy Captain Falcon is back, smash bros lacks a lot of enjoyable memes without Falcon Punch.
Regardless, at this point I'm content with the roster as is, even if MetaKnight doesn't come back.
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Post by Stove on Jul 15, 2014 0:57:41 GMT
Lucina...good choice. Good choice. I'm honestly less than happy about the MU being a character since it's a customizable identity in its own universe, but meh. Oh, and yaaaay they finally announced CF!
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Post by Stove on Jul 22, 2014 2:36:49 GMT
Bowser is utterly insane. Everything is buffed; I've been researching him in videos and a few smash sites I know of have helped as well. He's lost a tiny bit of damage output for a ton of mobility and knockback increases on just about everything. As you'll see around 1:45 in this video, Bowser breaks a FRESH shield with the Bowser Bomb. His fire breath is still aimable and reaches about half the length of this game's battle field, with about half the startup time. His down smash has a meteor smash effect and is far more powerful now. His dash attack is much better than his Brawl one, His Flying Slam was really buffed in knockback a lot, a lot of his aireals cancel ending lag when going onto the ground. His Back Air is no longer horrendous with ending lag and it's his strongest air move in terms of knockback. Whirling Fortress got MUCH more vertical lift, he can jump much higher...literally pretty much the only thing not buffed is the fact that he's a huge target, which I wouldn't expect to be changed.
tl;dr, Bowser is crazy strong.
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Post by Indigo on Jul 22, 2014 2:49:03 GMT
Told you.
He's not the only one, though. It seems a lot of the cast has become plenty more capable, and a lot of attacks are more useful, there's basically no more bad recoveries... SSB4 is leaning to that 'everyone is overpowered' form of balancing, but to a good limit.
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Post by Stove on Jul 22, 2014 2:52:33 GMT
Told you. He's not the only one, though. It seems a lot of the cast has become plenty more capable, and a lot of attacks are more useful, there's basically no more bad recoveries... SSB4 is leaning to that 'everyone is overpowered' form of balancing, but to a good limit. Little Mac.
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Post by Indigo on Jul 22, 2014 3:09:24 GMT
He's an exception, though. He technically doesn't even have a recovery (like Brawl Olimar without Pikmin, or worse?), he's a gimmick character who destroys anything on the ground, but is pitiful elsewhere.
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Post by Stove on Jul 22, 2014 3:15:33 GMT
He's an exception, though. He technically doesn't even have a recovery (like Brawl Olimar without Pikmin, or worse?), he's a gimmick character who destroys anything on the ground, but is pitiful elsewhere. We don't know how good the rest are going to be, but if they're like their brawl recoveries, Marth's recovery is pretty bad as well as Fox. (And captain falcon) But other than that, yeah, most people have at least a decent recovery.
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Post by Indigo on Jul 22, 2014 3:59:51 GMT
Their recoveries should be a lot better now, since edge-hogging invincibility is virtually non-existent now, but they were never bad, you just can't compare them to characters who can recover from pretty much anything. Not sure why you listed those, though... Fox's has good range and he can use it in several ways, and his side-B gets him on the stage/ledge instantly, also with fair range. Marth's wasn't too bad using side-b to get a bit more range, his recovery is huge vertically. Captain Falcon, Falcon Kick > Air Jump > Up-B had surprising recovery potential.
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Post by Stove on Jul 22, 2014 4:16:03 GMT
Fox can be hit during the charge. His recovery is laughable at how easy it is to gimp. At least it's better than Ness. Marth could get a little extra from dancing blade, sure, but his horizontal recovery is still garbage regardless. Just because someone has good recovery one direction that doesn't make their recovery good; Bowser has amazing horizontal recovery. That doesn't mean his recovery is good. Same reason why Link's recovery is bleh. Zelda's recovery is pretty poor too; not for the same reason as, say, Little Mac with poor distance; no, Zelda's has HUGE distance. It just has really, REALLY bad aiming issues which a lot of time means you're in a helpless state coming back, and easy to hit.
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Post by Indigo on Jul 22, 2014 5:00:26 GMT
All recoveries are easy to gimp at some point, at the point where it's use-or-die. But the thing about Fox is his mindgames (to avoid getting hit out of it). He has the reflector stall to keep him in the air for huge amounts of time, up-B can be used in any direction so the enemy has to figure out when, where, and what direction you'll use it, because he can stall and recover from different positions. Side-B can get him clean on the edge, or with good timing, back on the stage with very little landing-lag. If he's falling from far, and he'll barely recover with up-B, yeah, it's easy to stop, but that could apply to even Kirby and the like.
Marth's isn't amazing, but not bad, either. His is very straightforward, but he can stall it fairly well because of its range, and he's good at fending off anyone trying to go chase/spike him, because vertical recovery means he can afford to throw a F-air on the way back, not to mention up-B itself will fend off attacks from above, plus it's near instant.
Bowser's and Link's, they were pretty bad, yeah. At least Bowser could take people down with him which sometimes intidimates off-stage chasing, but still, not that good. Of course, both of them got their up-Bs buffed now.
I'd argue that Zelda's is just plain good, because playing a character a lot and getting good with them, the 'aiming' factor ceases to exist. Someone experienced playing her will always be able to use its potential to its best in any position. Kind of like Ness... But his recovery is so bad it's silly.
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Post by Stove on Jul 22, 2014 5:10:48 GMT
Zelda's recovery only goes in eight directions, and if you try to hit the ledge with it if I recall, you can't. You die. But yeah, Ness's recovery is really bad. Not because it's hard to aim (which it is) but because someone can run into the PK thunder before it hits him and...he dies. The end. Frankly I say Luigi has the best recovery of anyone (at least in brawl.) he had three options which made his recovery varied, and all three of them had incredibly good distance.
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Post by Stove on Jul 23, 2014 22:22:32 GMT
I wish I hadn't seen this. They weren't kidding when they said it'd be released Summer 2014. It's heartbreaking. ...So clearly now I will force anyone who also clicks that link to share my woes.
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Post by Indigo on Jul 24, 2014 0:00:19 GMT
Yeah, those woes are old times. Like you said, it was announced officially back then, so... It looks like your woes are something else that got delayed.
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Post by Stove on Jul 24, 2014 0:02:07 GMT
Yeah, those woes are old times. Like you said, it was announced officially back then, so... It looks like your woes are something else that got delayed. Ah. When I saw the release date was october I thought that was worldwide getting it all at once (like Pokemon X/Y.) I was wrong.
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Post by Indigo on Jul 24, 2014 0:17:34 GMT
Oh, yeah, the separate release dates thing was never announced. It's not that bad, though, the releases are fairly close.
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Post by Stove on Jul 24, 2014 1:12:14 GMT
Oh, yeah, the separate release dates thing was never announced. It's not that bad, though, the releases are fairly close. But it's 20 days I'll be tempted to look up everything smash related and know everything about the game before I even get it.
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