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Post by Badog Vi Britania on Jul 20, 2011 3:13:35 GMT
i think Riot done derped on this free week
i won practically all of them >_>
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Post by M.C.MastaAustin on Jul 20, 2011 9:44:06 GMT
is it just me, or is Thornmail freaking awesome. Oh no no no Master Yi and Ashe you got nothing on me.
Also props to Viroth and Baddie .... you guys are awesome, thanks for playing with me bros.
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Post by Dogmantra on Jul 20, 2011 13:17:18 GMT
is it just me, or is Thornmail freaking awesome. It has its place, and that place is where you quickly need an injection of armour and a way to dissuade a fed AD carry from attacking you. On a tank, Randuin's is nearly always a better choice.
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Post by The Regal RP Mod on Jul 20, 2011 13:52:40 GMT
I miss Cho. I think he's gonna be my next purchase. Mainly because I love to om nom everything in sight. And then when we win, sing "All I do is om nom nom nom nom"
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Post by Dogmantra on Jul 20, 2011 13:57:58 GMT
I miss Cho. I think he's gonna be my next purchase. Mainly because I love to om nom everything in sight. And then when we win, sing "All I do is om nom nom nom nom" Cho'Gath's absurd. Stick him in solo top, he wins the lane most of the time (the guys who could counter him tend to be the guys who also have to get into melee range, where he just silences/autoattacks/Feasts to win). Gets absurdly farmed. RoA/Hat/GA/Abyssal/WotA, also never dies while doing ridiculous damage with his abilities. I think he's one of those guys who's balanced by the way his abilities are cast. Their ranges are all short or awkward. If he lands them he's arguably as OP as Blitzcrank.
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Post by The Regal RP Mod on Jul 20, 2011 15:10:23 GMT
New favorite. TF. just tried him. Kicked ass, mainly because Stacked Deck+3 Sword of Divine=2.5 attacks per second. I took out 3 turrets and an inhibitor before the other team realized what I was doing and killed me. I took out a nexus turret by myself!
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Post by Dogmantra on Jul 20, 2011 18:08:31 GMT
New favorite. TF. just tried him. Maybe wait until he gets massively nerfed next patch before buying him though. He's kind of absurdly overpowered right now.
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Post by Badog Vi Britania on Jul 20, 2011 23:51:09 GMT
i got to see viroth troll as yorick yesterday poor yellow minion got raped
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Post by M.C.MastaAustin on Jul 21, 2011 1:10:40 GMT
i got to see viroth troll as yorick yesterday poor yellow minion got raped that poor yellow caster minion
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Post by The Regal RP Mod on Jul 21, 2011 15:29:55 GMT
After doing more math than I care to usually do, I have found out that Cho'Gath's max health potential is 11368.76 after adding in Feast, Masteries, runes, his base health, and 6 Warmog's armor.
So, in a perfect game Cho can have more health than a turret could ever hope to kill. He would become a freakin one man army!
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Post by Dogmantra on Jul 21, 2011 16:39:07 GMT
In the beta, Madred's Bloodrazor only did 3% of the target's max HP per hit, but it wasn't a unique passive. There's a video around somewhere of a Warwick with six Bloodrazors and Baron buff ulting Cho'Gath with six fully staked Warmog's to show the most damage possible with one skill.
He does 10 000 damage with just one ability. The thing I thought was really ridiculous though is that through Cho's natural regen and the Warmog's, he manages to regenerate about 1000 health over the course of five seconds.
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Post by The Regal RP Mod on Jul 27, 2011 22:05:41 GMT
I think I have my main now. TF is definitely my favorite character. His high base attack speed, throw in a few AD and AS items, possibly some LS(D?) and he's good to go. I manage to backdoor pretty well still even though they gave Gate a range so you cant just pop into the enemys base from yours. But still pretty good. Although I want to see someone combo Revive and Flash just for kicks.
"Wee I killed (insertnamehere)!" *Revive,Flash to corpse*"Hi" "What? I thought you were dead!"
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Post by Dogmantra on Jul 28, 2011 11:00:03 GMT
I run Revive on Vayne. Good times.
Also I think AP TF is better than AD TF. AD Twisted Fate has a very short autoattack range and a pretty pathetic steroid compared to other AD carries. If you look at his AP ratios and his range there though, they're freaking amazing.
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Post by Viroth on Jul 29, 2011 21:39:43 GMT
Pfft, noobs.
Everyone knows Revive Rally CDR TF is better!111one! Guh, WHATEVER NARBS! /sarcasm
Haven't seen almost any Twisted Fates since the nerfs. Just more and more terrible WuKongs.
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Post by The Regal RP Mod on Jul 31, 2011 16:00:48 GMT
I don't really mind the nerf, the only one i notice is the range on Gate. Also, my hatred for Annie has resurfaced after facing one with over 300 AP as TF. Because I kept dying I was massively underleveled, and she one-shoted me with goddamntibbers! I might have gotten reported too....dunno.
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Post by Badog Vi Britania on Jul 31, 2011 18:30:09 GMT
dont worry ive been reported too XD
ironically for playing for fun....
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Post by The Regal RP Mod on Aug 1, 2011 4:13:34 GMT
Also, I did some math of my own and figured out that an Annie with 5 Archangel's staffs and Rabadon's death cap would have a power of about....1124.5 rounded to 1125. This would give Annie's abilities a power of(rounded, since thats what LoL does right?)
Disintegrate:1033 Incinerate:1124 Molten Shield:285 every basic attack dealt to her Tibbers(Goddammit!!!!):1236 and 260 every second
granted this is with just items, not including base AP because I couldn't find that.
Now admin please excuse the curse that follows.
GOD****INGDAMMIT
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Post by Badog Vi Britania on Aug 1, 2011 5:16:50 GMT
annie:want to see my bear tibburs :3*trollface*
annie bots the only one thats a threat :/
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Post by Viroth on Aug 2, 2011 4:29:57 GMT
Glass cannon is never the way to go, especially with a short ranged caster (Annie).
Stacking archangel's and a rabadon's is something someone like Karthus would do, and even then he'd need voidstaff.
Because, if she goes super-mega glass cannon, the very mention of a silence / stun / suppress will decimate her. Rod of Ages, and more "tanky AP" items mixed with a rabadon's and void staff tends to produce the scarier breed of Annie.
Point is, glass cannon Annie will be lucky to even get her Q off and stay alive, and only really works when the enemy team doesn't focus her down the moment she appears. And if you didn't know she was coming... well... just about any other AP nuker would've gotten you.
It's certainly a more "pub-stompish" build, as glass cannon tends to destroy less... "co-ordinated" teams, but against a decent team glass cannon will only net you 1v1 kills and good ganks.
Not to mention the cost of the items involved to reach such high AP...
And finally, an Annie who won't insta-die to an assassin while still having good AP is a much more consistent asset to her team to one who can kill anyone if she gets a lucky burst.
...But Annie can still be scary.
Edit: Oh, and RP Mod... I'm pretty sure the only nerf to TF was the range on Gate.
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Post by Badog Vi Britania on Aug 2, 2011 5:30:09 GMT
i think i had my second worst match EVAR >_>
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