Post by Rikuseroth on Feb 16, 2016 5:54:17 GMT
VainGlory is a mobile MOBA on both IOS and Android, though not every Android device is supported.
Here is a list of supported Android devices: forums.vainglorygame.com/index.php?threads/23651/
Vainglory games consist of three player teams. The map consists of one lane and one massive jungle. Team comps usually consist of one laner, a jungler, and a roamer.
There are generally three types of heroes; roamers/support, laners, and junglers. Laners excel in lane, though they can jungle and vice versa with junglers. Roamers can fill either role as well if built with the proper items.
Each hero can hold six items. There are four types of items to build:
Weapon- these items focus on basic attacks
Crystal- These items focus on abilities
Defense- There are armor and shield items here. Armor protects against weapon power, though shield protects against crystal. There is also a defensive item called a reflex block. It prevents stuns and slows while providing a small health barrier.
Utility- These items provide different effects. Supports/roamers should utilize the contract items. There are two contract items; a contraption which allows use of scout traps and flares with each taking one of three charges that replenish over time, and a warhorn which boosts the movement speed of nearby allies and minions.
Laners:
Ringo- A quick shooting hero who's ability grants him a critical hit on his next basic attack once he kills an enemy hero or minion. First skill slows the enemy it's used on. The second skill increases his attack speed. His ultimate shoots a fireball that locks on to one hero, but damages each adjacent enemy and burns the main hero.
Saw- Another quick shooter who's ability increases his attack speed, defense, and shield with every basic attack hit up to 12 times. His first skill negates every stack of his ability, and he dashes towards his target with a knife, attacking an enemy with a devastating attack. His second skill fires many in one direction while he's rooted in place, granting all 12 stacks of spin up. His ultimate loads missiles that do increasing damage the lower the enemy's health.
Skaarf- A small red dragon that shoots fire with an ability that increases burn damage and duration with each basic attack landed. His first skill shoots a fire ball that will go through minions, but will impact enemy heroes and bosses. This applies a burn to whatever is hit. The second skill places a goo puddle that slows that pass through it, but can be ignited by a fireball. His ultimate is basically flame thrower, but on a massive, mobile scale.
I will continue this little guide tomorrow.
Here is a list of supported Android devices: forums.vainglorygame.com/index.php?threads/23651/
Vainglory games consist of three player teams. The map consists of one lane and one massive jungle. Team comps usually consist of one laner, a jungler, and a roamer.
There are generally three types of heroes; roamers/support, laners, and junglers. Laners excel in lane, though they can jungle and vice versa with junglers. Roamers can fill either role as well if built with the proper items.
Each hero can hold six items. There are four types of items to build:
Weapon- these items focus on basic attacks
Crystal- These items focus on abilities
Defense- There are armor and shield items here. Armor protects against weapon power, though shield protects against crystal. There is also a defensive item called a reflex block. It prevents stuns and slows while providing a small health barrier.
Utility- These items provide different effects. Supports/roamers should utilize the contract items. There are two contract items; a contraption which allows use of scout traps and flares with each taking one of three charges that replenish over time, and a warhorn which boosts the movement speed of nearby allies and minions.
Laners:
Ringo- A quick shooting hero who's ability grants him a critical hit on his next basic attack once he kills an enemy hero or minion. First skill slows the enemy it's used on. The second skill increases his attack speed. His ultimate shoots a fireball that locks on to one hero, but damages each adjacent enemy and burns the main hero.
Saw- Another quick shooter who's ability increases his attack speed, defense, and shield with every basic attack hit up to 12 times. His first skill negates every stack of his ability, and he dashes towards his target with a knife, attacking an enemy with a devastating attack. His second skill fires many in one direction while he's rooted in place, granting all 12 stacks of spin up. His ultimate loads missiles that do increasing damage the lower the enemy's health.
Skaarf- A small red dragon that shoots fire with an ability that increases burn damage and duration with each basic attack landed. His first skill shoots a fire ball that will go through minions, but will impact enemy heroes and bosses. This applies a burn to whatever is hit. The second skill places a goo puddle that slows that pass through it, but can be ignited by a fireball. His ultimate is basically flame thrower, but on a massive, mobile scale.
I will continue this little guide tomorrow.