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Post by Carigun on Nov 19, 2015 17:27:57 GMT
Usually I carry Mana/Nao into battle than any other character. Healer role is made here! Same here *high-fives* actually I choose Mana because she never kills any borgs that I might want... well she kills the borgs i wwant, i was trying to get anubis, he was on the brink of death and she healed me just to get the final blow.
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Post by Stove on Nov 19, 2015 17:42:10 GMT
Just saying, you failed pretty hard if Mana stole your kill on an Anubis Wing.
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Post by Carigun on Nov 19, 2015 17:47:54 GMT
Just saying, you failed pretty hard if Mana stole your kill on an Anubis Wing. he was just a bullet away fromdeath, she later died by heavy fire from the last borg i was using sirius.
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Post by Dyrozix on Nov 19, 2015 18:33:13 GMT
Usually I carry Mana/Nao into battle than any other character. Healer role is made here! Same here *high-fives* actually I choose Mana because she never kills any borgs that I might want... I also carry mana because the only way she interrupts combos is with a melee that she never has a chance to use, or she heals me at the strangest hps. like 199/200 I start the game losing Hp Mana! Literally. Start a game. Dash forward throw cross slash. Healed. What....? And Nao's energy balls don't even affect the knockdown counter for the enemies, and don't even stun you if they hit you. so support is a plus I thought it didn't matter if allies killed the borgs or not. I thought the rule was if it appeared you had a chance. You just had to win the match. I don't know though. I fear there are many deep dark secrets about gotcha force we don't know. Like maybe the stats at the end of a match, are used to analyze our ability in the future when the Galactic Emperor tries to take over our world. He's preparing for the worst!!! WAHH We though the 20th force bug was a secret we found, there's more. Deeper and darker. -ominous
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njayhuang
Staff Member
Cyber Ninja
Without Asuka from Germany, everybody would be lost
Posts: 3,472
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Post by njayhuang on Nov 20, 2015 1:40:27 GMT
Cost and healing of Angel Nurse, health of Angel Rescue. Trash solo. Somewhat useful in teams; 50 HP heal is okay, but both members of the team have to stop dodging for like 5 seconds.
Really not sure how I feel about this. I guess I don't have enough team support experience.
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