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Post by yuurei on Sept 5, 2013 5:31:14 GMT
As long as Imperial Knight keeps landing attacks he can continually chain attacks until they flinch or he gets knocked away.
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njayhuang
Staff Member
Cyber Ninja
Without Asuka from Germany, everybody would be lost
Posts: 3,472
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Post by njayhuang on Sept 18, 2013 5:54:01 GMT
As long as Imperial Knight keeps landing attacks he can continually chain attacks until they flinch or he gets knocked away. I've always wondered (since I've never done it myself), does IK's infinite combo override the game's auto-invuln that activates after taking a certain amount of damage? Yuurei's comment about flinching makes me think that it doesn't, but I recall hearing from others that IK's infinite actually does go on to infinity.
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Post by Stove on Sept 19, 2013 3:01:42 GMT
As long as Imperial Knight keeps landing attacks he can continually chain attacks until they flinch or he gets knocked away. I've always wondered (since I've never done it myself), does IK's infinite combo override the game's auto-invuln that activates after taking a certain amount of damage? Yuurei's comment about flinching makes me think that it doesn't, but I recall hearing from others that IK's infinite actually does go on to infinity. It does not. I believe it lasts 8 hits.
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Post by dillybar64 on Feb 24, 2014 15:00:18 GMT
I feel like there is so much more to Teleport Ninja that what I'm able to do with it. The AI clearly knows how to use her. I've see the AI do CRAZY things with its Ninpo Teleport (standard X button move), things like dodging standard attacks and a Command Girl's Buster Laser (standard X button move). I can do cool things a couple of times here and there, but I feel like that Ninpo Teleport is an incredibly useful tool that's so hard to use properly consistently.
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