|
Post by Indigo on Dec 15, 2014 8:11:25 GMT
This was on the same level as the EVO finals for Chrono Phantasma...
Crazy stuff overall, but I linked it to the final match for convenience.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 15, 2014 13:39:23 GMT
Never heard of this Grover guy, but to make those decisions against a player like LordKnight takes some serious guts. *Claps*
Been watching some of this guy's videos recently. Good gameplay (though not always tournament level) and the commentary can be pretty funny. This should probably be in the Persona thread but whatever.
|
|
|
Post by Indigo on Dec 16, 2014 0:24:33 GMT
I thought it was pretty awesome how they actually exited out in the final match to pick a stage and music, and Grover changed to Yu's real colors. Grover does some crazy stuff though, just what made him run up and DP randomly as an approach attack, negating that gold burst...
Shadow Chie is broke
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 16, 2014 1:00:04 GMT
"Damn ranked is full of scumbags, huh?" But yeah, Grover seems like a genius in his insanity. I recently saw a post by LK talking about how a safe, perfect neutral game is one of the best ways to win in the fighters he commonly plays after he lost to an impeccable Teddie- maybe Grover showed him that taking a risk sometimes makes all the difference.
|
|
|
Post by Indigo on Dec 16, 2014 1:18:14 GMT
I'm not too sure what was going on there but that Shadow Chie was consistently pulling off entire-HP combos (okay, like 90%). There's probably ways to deal with it, but geez.
That LordKnight post is rather redundant, though... Obviously that's the biggest part of a fighting game. That's why top level players are always going so back and forth in neutral. But I think taking risks is just as important, because a neutral game by itself is just neutral, but when you mix it up with grabs and unexpected attacks is how a better player will go beyond neutral.
I like how Ken's persona is basically a mech. And Yosuke is apparently stupidly good this time around so I think he's entirely replaced now.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 16, 2014 1:42:59 GMT
Don't want to use the top tier characters huh? I can see that sentiment. It's whats keeping me away from Margaret and Minazuki, honestly, combined with her popularity. Otherwise I'm interested in both of them. I was interested in Ken due to his puppet style but I'll leave him alone since you're interested. Also Ken's Arcana is Justice, so that seems to fit well for you. You get Cerberus as a bonus as well.
I'm interested in Marie and Adachi, mostly Marie. Rise also looks interesting. Interesting.
|
|
|
Post by Indigo on Dec 16, 2014 2:32:23 GMT
If I can help it, I find alternatives, but if someone like Pit was a top tier in Smash I'd still play him... Or Bang, which is getting some very hefty buffs in CP 2.0. I'd likely have kept playing Yosuke some, but Ken easily became main quality to me. Polearms and lances are my favorite, and he's even got a rocket dive DP. He's got stylish attacks everywhere and his design follows my usual trend of OCs... And with Koromaru he plays a lot more like Carl.
And probably the closest thing to justice, yeah. Persona lacks a Bang character, or Bullet... I guess there's Akihiko sort of, but he's more of a Little Mac and needs to learn how to kick. And Chie... A little bit, but she's lacks any particularly justice or fierce or hot-blooded qualities aside from her fighting style.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 16, 2014 3:28:52 GMT
Well Naoto is a detective, so she's the closest you can get to Justice. She's not exactly Bang in her approach she to justice, more a Sherlock Holmes, which I prefer in a way since that's closer to how it's actually done. I could talk about how Ken's Justice is a little ironic and how his sense of Justice is central to his character and development in Persona 3, but that would be spoiler territory. Needless to say what he thought was right bit him in the but, and and it made me and a lot of other players very sad. Too much Revolver-Gunmen-Shirtless-Nihilist-Pale-Jesus-alike at the wrong time.
But yeah most hot blooded character would probably be Chie or Akihiko. Most enthusiastic character would be Teddie. Yu has the most swag. Nerdiest character would be Mitsuo? But we don't talk about Mitsuo. Also Yukiko is a Shiki.
Want to play some BlazBlue tomorrow? I want to test out my Terumi against you.
|
|
|
Post by Indigo on Dec 16, 2014 4:48:56 GMT
I got familiar with Naoto back on P4A, but I just can't stand a pure spacing character. I have to say I really enjoy the way they pulled the moveset off though, really feels like shooting in a fighting game. And I just can't take Chie seriously since she kinda just flails around with kicks all peppy-like. Akihiko is pretty cool but I'm not a fan of boxing... Actually Yosuke is probably the closest thing to Bang, but there's no actual strike-grappler like Bang or Bullet. But oh well, when it comes to weapons I like polearms, or anything that's too big. So I think I'll work with Labrys on the side, too, as I did on P4A.
Oh, and about Ken, I mostly meant his present iteration now, where he's much more refined in his senses. I know about the revengeance thing with him. But hey, even Bang's out for revenge. It's the only character flaw of justice.
Anyway, yes.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 16, 2014 23:49:21 GMT
I'm seriously considering getting an arcade stick. Combined with the lag, so much of the time it feels like I can barely control the character in the heat of the moment, even if it is Relius. Against the CPU and in practice, I can do a bit better, but as is it feels like there's a limit to how good I can theoretically get.
Good games though. Just wish I was more practiced and more calm. Your Bang doesn't seem much different to how I remembered it.
|
|
|
Post by Stove on Dec 17, 2014 0:09:14 GMT
I'm seriously considering getting an arcade stick. Combined with the lag, so much of the time it feels like I can barely control the character in the heat of the moment, even if it is Relius. Against the CPU and in practice, I can do a bit better, but as is it feels like there's a limit to how good I can theoretically get. Good games though. Just wish I was more practiced and more calm. Your Bang doesn't seem much different to how I remembered it. If said arcade stick is wired as opposed to wireless, I understand. Wireless controllers just have that really annoying small-but-so-frustrating delay. It could actually be the TV too, newer TVs actually respond to inputs slightly slower than old ones. That aside, even though I'm not playing you in BlazBlue, I can say this anyway. Everyone (except for very, very few(This does not include Claxus, though he's fairly good at controlling it)) has a panic mode. It's just that moment when you start freaking out, and lose your cool essentially. You'd think this only happens when you're behind, but it happens when you're in an intense bout and even when you're ahead. Just from what I've seen in Smash 4 I've seen this in you. What you have to do is learn how to notice when you're starting to go into that panic mode. When you do, if you don't force yourself out of it you'll start becoming predictable. Just a little food for thought.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 17, 2014 0:30:09 GMT
Yeah, I definitely panic in Smash as well.
The problem isn't the delay, my controller is wireless but I keep it plugged in, it's the precision on the analogue sticks. You have to be much more precise in BlazBlue and Arena than Smash. So oftentimes if I'm slightly off I can drop a combo, jump when I don't want to, or do a different attack completely. Combine that with the fact that Smash gives you much more room to breath when it comes to mistakes, and sometimes it doesn't feel like my fault when I loose (even when it totally is my fault for whatever reason) in Smash, it always feel like I'm the one who screwed up, well, I actually have the same problem with the 3DS control pad too, (the source of almost all of my Little Mac suicides) but on a gamecube controller I have no problem.
|
|
|
Post by Indigo on Dec 17, 2014 0:35:16 GMT
Lies I have no panic. I think I generally do better the more behind I get, actually... But I don't usually do too good from the start. But even if I'm getting roflstomped I always feel like I'm concentrating more than anything, and then go Meikyo-Shisui Fu-rin-Ka-Zan, and start processing both our actions better.
But honestly, the lag really was just kind of bad... The reason you don't see the difference is because I keep dropping all the IAD and overdrive combos I do, and I can't follow up his low combos with microdashes. This after-dinner session however seems to be going nearly at offline pace.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 17, 2014 1:03:20 GMT
I don't know what I'm doing. How do I control the game when I'm facing left? I'm this panicked on a near constant basis. I forget inputs when I'm facing the wrong way. Even if I know/remember them, I find it physically impossible to perform 214214 inputs.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 17, 2014 1:24:07 GMT
Full meter Serpents Sting Awwww yeaaaah!
I'm starting to feel a little more confident playing Amane.
|
|
|
Post by Indigo on Dec 17, 2014 1:25:03 GMT
I think once you really get a combo down to the point of second nature, it just becomes natural to do it either direction. I always only practice my combos from one side... And eventually I even got Bang's IAD combo down without even practicing the other direction which I used to struggle with.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 17, 2014 1:38:58 GMT
The match seriously disconnected as I was winning the first round? Oh well...
Your Bullet is still strong. I felt like I was only just coming into my stride as Terumi though, being able to consistently pull off his super curb-stomp combo attack, but I really need to practice and keep calm. Don't think I'll keep at it when I get Ultimax, but at least I'll be practicing at a similar fighter.
|
|
|
Post by Stove on Dec 17, 2014 1:42:33 GMT
Lies I have no panic. I think I generally do better the more behind I get, actually... But I don't usually do too good from the start. But even if I'm getting roflstomped I always feel like I'm concentrating more than anything, and then go Meikyo-Shisui Fu-rin-Ka-Zan, and start processing both our actions better. But honestly, the lag really was just kind of bad... The reason you don't see the difference is because I keep dropping all the IAD and overdrive combos I do, and I can't follow up his low combos with microdashes. This after-dinner session however seems to be going nearly at offline pace. You do. You may not notice it, but you do. Like I said, you do a good job of controlling it, whether intentional or not. "Panic Mode" doesn't even mean that you panic so much as it means that your brain panics. Just because you're not panicking doesn't mean your brain isn't in panic mode. Trust me, you have it, and if you don't see it you probably need to pay more attention and look for it. Also...you didn't see this part, did you? You'd think this only happens when you're behind, but it (can) happen when you're in an intense bout and even when you're ahead. You don't have to be behind to go into panic mode, nor is panic mode actual panicking. It's hard to explain, nor is it your fault; it's just how the brain works. Your own panic mode could even be considered the beginning of the match. Sure, you know what you're doing, but you have trouble adapting immediately to new situations or any time after there's a break between matches. I think that it's not so much that you magically become better with your own little comeback mechanism, but rather that your brain limits you early on. You aren't at your full potential at the start of the match. (Not the only time though.)
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Dec 17, 2014 1:50:01 GMT
I play all fighters in a constant state of panic, even if I'm playing well, not making stupid decisions, and not dropping combos or making wrong inputs, I am always panicking. I am never calm unless I'm playing against the CPU.
This is the main reason why fighters can be so draining for me to play sometimes, especially BlazBlue. Smash lets me rest easy (easier, not easy). Also I do notice Claxus panicking a bit in BlazBlue, like with Bang when he's dashing about everywhere and pressing god knows what buttons. Also, I should be thankful that Claxus never followed up with Amane's floor drill, during the couple times I got caught in it.
|
|
|
BlazBlue!
Dec 17, 2014 1:53:35 GMT
via mobile
Post by Indigo on Dec 17, 2014 1:53:35 GMT
Much as it looked like a rage quit after all that curb stomping, it wasn't me... Tried inviting you again right after that. But hey, you won some matches, too, and that wasn't the only round you overtook.
Your Terumi is a lot better for sure, but you suffer from the same hyperactivity as always... You always try to attack on wake-up, and you rarely block any blockstrings.
I find I'm actually better with anyone that's not Bang... His combos are millisecond-tight offline as it is, so it kinda sucks that even though it's basically not lagging, it makes me drop nearly everything with him... But I like that with Bullet I can just focus on the battle since her combos are so much easier relatively. And Amane I just focus on giga drilling everything.
|
|