Post by MeAmCryzor on Oct 31, 2011 20:13:56 GMT
Bio:
Nekobe's partner. This Vampire Knight has a life-sucking sword called the Shadow Bringer. Vlad has a big ego, but so far he hasn't proved his skill. Maybe Nekobe needs to practice some more!
Overview:
Is it just me or is this guy absolutely awesome? Look at him. Neon red swords, and a lovely design; I’m a sucker for anything purple. What’s even better? He plays amazingly too. Sure every second he’s out on the battlefield he loses health, but what does that matter? He restores health on every hit! Also, he’s quite fast, can take quite a lot of hits and deals out damage like nobody’s business. Probably one of my new favourite borgs.
Moves:
[-hp] = how much hp is restored upon hitting
B attack – Shadow Bringer; Ground: 27 (one hit) [12hp] – 76 (full combo – 4 hits) [33hp], Air: 49 (2 hits) [18hp]
Oh wow. A four hit combo that does 76 damage? That’s awesome. It also attacks fairly quickly. It’s great in the air too with him doing a little cartwheel allowing him to hit things both above, in front, behind and below. It can be a bit annoying when you start it on the ground though since it starts with a lunge, meaning your opponent can quickly get behind you and avoid it. Also, when testing this, I managed to get it so that pressing B started his X move, but I have since not been able to recreate it so I assume it was a glitch.
B shot – Sonic Slash; 27 (1 shot) [0hp] – 135 (full clip – 5 shots) [0hp] /162 (full clip – 6 shots) [0hp]
This is pretty cool. Vlad fires a huge cross at his enemies, which hones on and hits at quite a fast speed. It doesn’t restore hp though which kind of sucks, but you should only really be doing it to finish off enemies so that doesn’t matter too much. You may wonder why I have put two different values for its full clip. That’s because although it’s max clip is 5, every time you shoot it starts to reload, rather than waiting for you to shoot all of the shots, and if you fire them as fast as you can, you effectively have 6 shots at your disposal.
X – Blood Dance; 109 (press B – 8 hits) [48hp] – 133 (hold B – 12 hits) [57hp]
This is the meat and bones of it. An incredibly good attack, restoring about a sixth of Vlads health and doing loads of damage, this should be your main attack. It’s really useful, especially if you get some air as it points down, so you can trap your opponents against the ground and get a full combo in. Unfortunately, it does make the enemy flinch so they can quickly recover and give you some payback. Also, if you manage to hit an enemy upwards with them, they’ll fly really far, although with Vlad, you don’t necessarily want that to happen.
Thoughts:
1v1 versus;
He’s great in 1v1. He’s so tough, he can take any hits your opponent throws at you and then you can take back any health lost AND deal a hell of a lot of damage at the same time. He’s great in 1v1 since he can close in on the enemy and they can’t really do much to escape you. Awesome.
2v2 versus;
Still pretty goddamn awesome. Exact same strategy as 1v1, just try to avoid the extra enemy. It can get pretty hectic here and you run the risk of hitting your ally, but that won’t do too much damage to them and will still heal you. It’s pretty easy to dodge with him as well since he’s rather fast and has Air Jump lv.3, meaning you can dodge enemies and then attack them from behind. He really is great everywhere.
Story;
Now’s the time I mention the one drawback, the insanely high cos- wait a minute. 330? What? That’s insanely low! Seriously, I didn’t actually know that until I looked just now, I assumed he was around 600! Use him, he’s awesome, although I must say, when there are 4 or 5 enemies it can get a little hard to take down one or two as you can get overwhelmed. Keep dodging and keep spamming that X though, and you should be fine.
Member-submitted;
Death Eye; After using Shield Witch, the seemingly average speed of Vlad felt good. But that's not really the point of this, so on to the actual substance of this thing.
Vlad is like a weird Musha Borg. Thus, he plays kind of like a weird Musha Borg.
You have two options to approach. You can either air-dash in and dodge stuff or you can ground-dash toward the target while using the...
*wants to use correct attack name for once*
...Sonic Slash. Because the Sonic Slash provides a very good carrying of momentum, so you can go pretty far at a decent speed if you use it in mid-dash. It also helps stun small targets.
Either way, once you get in melee range you might want to just use the Blood Dance (*already had attack names on screen from earlier*), but I wouldn't recommend it; it's not all that hard to dodge. Instead, melee normally (i.e. with the B button). If your target happens to be on the ground, it should stun it long enough for the Blood Dance to be pretty much a guaranteed hit (unless you did your dash melee, in which case you'll be lucky to get more than three hits with it). If not, it's probably being sent flying a bit, so don't try it; just melee normally.
Of course, if you're up against a Dragon or Fortress you can throw all of that out the window and abuse the crap out of the Blood Dance; they're certainly not getting out of the way on their own power.
But if you're up against any large Machine Borg you've got a problem; they don't flinch with single hits, meaning they can still dodge the Blood Dance, and they're fast, so just using the Blood Dance without meleeing will accomplish absolutely nothing in the vast majority of circumstances. So the Blood Dance is basically useless, leaving your normal melees as the only offense you have that can heal you. And even that, when the first hit doesn't get shrugged off as the Machine knees you in the face, shoots you, or dashes away from you, can't heal you enough to compensate for the damage you'll be taking trying to get a good combo in. So you're screwed if one of them shows up.
Oh, and in terms of tiers I'd put Vlad above Killer Girl and Normal Knight (so at the top of what we would already have if we had an official developing tier list (that I know of)), and I'm pretty sure Shield Witch shouldn't even be in the same list as the others.
Team-mates:
Anything. Long range borgs would be better so that you get full coverage, but honestly, he works with anything. I’d say go for Fortresses and gun or girl borgs though, and maybe avoid machine borgs since they can get in the way a lot, but really, he goes with anything.
Again, in Story mode, any partner will do.
Counters:
Long range borgs, because he’s a physical attacker, but he has a fairly high resilience so they won’t deter him much. Knights would be okay too though, as long as you can angle the shield correctly. Something that did stop me a lot was Flame Ninja due to the amount of hits he can get in and since he’s slightly faster than Vlad at pulling off attacks, he could hit me before I could recover any hp, so that too. Tanks sort of screw him over too.
Overall:
Pros;
+ Very low cost for what it is
+ Essentially infinite hp/gains hp each hit
+ Really powerful
+ Amazing design
Cons;
- Only good at short range
- Can be inaccurate
- Loses hp each second
Tier:
Highest tier. Seriously, I honestly believe it’s one of the strongest borgs in the game, and the fact that it’s cost is so low so that it can be considered as filler and he can last for absolutely ages. He’s also really, really fun to play as, and has the coolest design in the game. Awesome.