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Post by zaraiah on Mar 29, 2011 6:19:29 GMT
So I have this idea (and I think it pretty good) on how Borg customization/building could play out in the next game ( Like that's gonna happen :<).
You can obtain peices of borgs by using "dismantle" or something similar to get the weapons and body parts of borgs.
Like, say for example, you got a battle girl and you chose to dismantle her. You lose the Borg itself, but in return, get the weapons and body parts of a battle girl. So you would get "Sub Machine Gun", "Beam Knife", "Missle Launcher", and "Girl Base". Bases are dependant on the tribe of the Borg dismantled. So Battle Girl, being of the Girl Tribe, would get a Girl Base.
So the weapons are of course not going to be exclusive to tribe, but will have some limitations. So you could, say, attach a Shuriken from Normal Ninja to a Gun base, or a Girl base, but not a fortress base.
Visual wise, it might take some more elaborate thought, but hopefully the wepons would look like they usualy do, on a different borg's body. Like, picture Shurkien Ninja's huge shuriken on the back of a Revolver Gunman. Or something like that. Also, for Base appearances, you can chose the appearance of any Borg of that trib that you have obtained. (Not nessicarily dismantled.)
As for Cost, each weapon/base will have a base cost. BUT for bases, as there is still the matter of stats, you can chose different levels of stats at varying costs. Like, for example, (and this is NOT an acurate portrayal of stat costs). You have a Ninja base that looks like Shiriken Ninja. Ninja base. That alone is, let's just say, 30 cost. Then you have Teleportaion Ninja's "Arm Cutter" and "Double Kamatachi" (it could work where you can't have one of thoes moves without the other, as they both are made for thoes claws) for 120 cost. So he is now a Shiriken Ninja with Claws like a teleport ninja, at a cost of 150 so far. Now you need (want) an X move. You take Senpuken from Kung Fu Master for 60 cost, and you have that little metal peice on your shoulder from Kung Fu Master. Now for Stat distribution. Set it to 230 hp for 65 cost. Now at a total of 275 cost. SHT and ATK are determined by your weapons. Jump is determined by your Base appearance (being Shiriken Ninja, you have lvl 3 air jump). Speed and Def will be up to you to set. So let's set it at 2 defense, 30 cost, total now 305, and speed to 4, costing 40. Total is now 345.
This would be a great feature IMO, and would add alot more personalization to borgs in the future. Any comments?
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Post by Dogmantra on Mar 29, 2011 16:07:29 GMT
Gold Hero Base > Give him the same beams > Give him a Buster Laser instead of his X > Win Game
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Post by zaraiah on Mar 29, 2011 16:49:05 GMT
Met's arrow ninja base, Cyber Girl Hyper's Quatranary Lazer and her melee, and G Red's Falcon Punch. And G Red's B charge.
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Post by Viroth on Mar 29, 2011 19:55:52 GMT
...Good idea and all... but it seems horribly unbalanced.
Ultimate Cannon + ICBM Tank... seriously...
I think that if this was ever implemented, some of the borg's more unique attacks should be stuck to the base. Instead of getting, say, all the parts from Ultimate cannon should he be dismantled, you'd get his Machine Gun, Missile Launchers, and Beam Launchers. The whole "Light of Destruction" cannon part would be stuck to the base.
For example: "Tank Base*" or any other sign to show that the base has a weapon that comes with it or any other special unique move.
In any other case, there'd have to be a more significant drawback to customizing borgs than just higher cost. In addition, Defense and Speed shouldn't be able to be selected by the player. Bigger guns and bases = Higher Defense, but lower speed. Same as a borg with an agile base and a single weapon or very few should go real fast, but wouldn't be able to take much hits.
Good idea in general, just seems too unbalanced. Custom Borgs > Original Borgs if this all happened. The uniqueness of many borgs would suffer greatly, too.
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Post by Death Eye on Mar 29, 2011 20:04:31 GMT
Death Eye with Ultimate Cannon Beam Of Omnipotent Universal Obliteration? ;D EDIT: Didn't notice there was another post. So, no Death Eye with Ultimate Cannon Beam Of Omnipotent Universal Obliteration?
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Post by zaraiah on Mar 30, 2011 2:50:59 GMT
Butlt course. Limitations, like you suggested, would have to be set. Wouldent want anything game ruining.
Also, methinks limits to the total cost of custom borgs could be set, and specialty moves would be ver expensive, if swapable at all.
Wouldent want an almighty battleship with the combinations of all three ships totaly dominatig the field and costing 2500 a pop.
Also side note, HP settings would have limits based on tribe or even the base. No 1000 hp normal ninjas or anything like that.
(Sorry for my typing mistakes, I'm limited to my iPhone for posting right now)
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Post by zaraiah on Mar 30, 2011 2:54:52 GMT
Death Eye with Ultimate Cannon Beam Of Omnipotent Universal Obliteration? ;D EDIT: Didn't notice there was another post. So, no Death Eye with Ultimate Cannon Beam Of Omnipotent Universal Obliteration? No. No tiny Borg of massive obliteration. Like Viroth said, certain specials should be limited to their original base.
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Deleted
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Post by Deleted on Mar 30, 2011 5:08:32 GMT
Okay I got it. First you start with a Cyber Ninja... And then you uhh... And then you give him a... This thing that...
Wow, Cyber Ninja is pretty hard to improve upon. Knowing me, I'd just deck out Death Borg bases. Give Delta 2 a barrier ability and the cyber ninja melee prowess. Oh yeah... Ultimate, disposable army. Nyeeh, then again the cost would probably spike with that barrier.
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Post by Deleted on Feb 22, 2012 22:40:43 GMT
Borg customization. has been discussed in quite a bunch of different places, but the dismantling part i havent heard anywhere else. Yeah, about that, chances are, its either going to be extremely limiting, or extremely impossible to use, such as wii-motion, and placing it piece by piece and such, which it still won't look good no matter how much effort is put, or just absurdly complex to where you don't even want to sit and stare into space anymore, or the completely limiting part, such as theres only a few places you can put parts, and some parts won't go some places, the weapon might be a good idea, still, nevertheless, its been so many years, and this game has two reasons that its not getting a sequel, 1:its underrated 2:ITS DECENT most decent games never get sequels from what i've experienced.
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Post by Deleted on Feb 22, 2012 22:44:04 GMT
Oh yes, and oh god, im double posting, ignoring that fact a recommendation for this customization is probably what you meant by appearance of a borg, but, anyway, you could possible also change the posture of a borg to another? such as shuriken ninja with Cyber machine genbu's appearance. of course, that would be somewhat impossible, for a Battle girl with a Tank borg or Dragon borg posture, but i could imagine how that would turn out
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Post by Carigun on Mar 9, 2012 17:47:15 GMT
Death Saucer base B attack and X attack but give him a charge B attack that will give him a barrier girl shield barrier thing. ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
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thadudette
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Orochi-Rin the Beamigo
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Post by thadudette on Mar 9, 2012 18:16:54 GMT
^That, my friend, would extremely OP :3 I assume Barrier Girl would have to keep her barrier to her base though, because you could stick barriers on every single borg and become overly OP :3 Death Eye, needless to say, reading this thread I immediately thought about that monstrous Ultimate ICBM Sirius thing you constructed a while back...
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Post by Stove on Mar 9, 2012 18:30:38 GMT
Same Give Billy Garuda's fire bombs.
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Post by Carigun on Mar 9, 2012 23:22:06 GMT
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njayhuang
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Cyber Ninja
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Post by njayhuang on Mar 10, 2012 2:49:26 GMT
I don't know how other mecha customization games work, but the more I think about customizing Gotcha borgs, I keep thinking the customization scheme in Cosmic Break would work pretty well.
A quick rundown of the CB customization method:
There are 4 main classes: LND, AIR, ART, SUP.
5 different body parts: BD, BS, HD, AM, LG. Each BD also has a cost limit. Some have built in weapons. Each arm can hold one weapon, unless otherwise specified.
2 types of weapons: Main and Sub. Main weapons are usually guns, lasers, bazookas etc. Sub weapons are melee weapons or "Specialty weapons" like a force field, built-in missiles, etc.
Each part and weapon has a size. BD bases have three: S, M, L. The other parts have five: SS, S, M, L, LL. How size works is each BD can only equip parts zero or one size away. So a S bot can equip SS, S, M; M bots can equip S, M, L; L bots can equip M, L, LL.
Each part and weapon also has a list of classes that can equip it. Some can be equipped by all classes, some are limited to one class only. And there are some that can be equipped by a few classes.
Cosmic Break also has cost, stats, and level up. Every part has a cost, and most change stats in some way.
When you level up you choose which upgrade cartridge you want to equip. Every cartridge has a cost so you have to use a few cost upgrades for a level 10 borg. There are also cartridges that are blocked by level, i.e. some cartridges only open when you reach high level. Low level cartridges include: increase cost limit by X amount and HP by X amount, higher defense against X shot type, change boost to X type. High level cartridges include: Recover HP for every kill, see entire radar, become invisible to enemy radar, don't alert enemy when you lock on.
So how does this work out in terms of Gotcha Force? We are talking about Gotcha Force after all.
Classes can either correlate to tribes (Ninja, Gun, Wing, Fortress) or type (Short Range, Speed, Long Range, Almighty). E.g. The Ultimate Cannon blast could be limited to Tank and Fortress tribe only, or Beam Gunner's gun is Long Range only.
Sizes are self-explanatory. Normal Ninja is S, Cyber Ninja is M, Cyber Mars is L. E.g. Ultimate Cannon blast could be a LL part so that only large borgs can equip it, or DB Sigma II death eyes are SS so that you can only equip it on small borgs.
Gotcha Force currently doesn't have a special level-up system, but if we're going to say that GF2 has individual borg customization, it could probably implement a similar level-up system. Obviously radar and lock-on don't mean much in Gotcha Force terms, so it would be replaced by something else. However the general concept remains.
If you want a to overload offense like a Plasma Dragon with the Ultimate Cannon blast, Cyber Machine charge beam, and an ICBM launcher, you'll have to use all the increase cost limit cartridges and can't upgrade anything else. (This borg probably wouldn't be possible anyways to due to cost restraints of the Plasma Dragon BD and a limited number of cost upgrades available.)
Or you can build a Normal Ninja that receives 30% less damage from melee attacks, 50% less damage from explosions, can use his boost meter to run incredibly fast, doesn't show up to enemies unless he's within their line of sight, and recovers health with every kill. In return, there's very little extra cost to add awesome weapons or parts that increase his stats.
Then there's the built in weapons. If Gotcha borgs were in Cosmic Break, Barrier Girl's barrier, Cosmic Dragon's black hole would be core weapons.
Basically, most of the uber OP bots in this thread could be prevented. It still doesn't prevent Dogmantra's Gold Hero + Buster Laser, but that's more of a problem with Gotcha Force's existing jump mechanics.
If borgs followed the jump mechanics of Cosmic Break (only boost jumps that recharge based on time spent on the ground; no infinite air dashes for level jump borgs, no infinite air jumps for wing borgs, and no instant boost recharge by touching the ground for half a second), Gotcha Force would be a lot more balanced. Air borgs would be forced to land and wouldn't be able to stay at the top of the stage and rain down bullets; by extension, Gold Hero would have to spend 1/3 of his time on the ground recharging his boost meter instead of infinitely air dashing.
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thadudette
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Post by thadudette on Mar 11, 2012 3:23:11 GMT
Wait, what? Did I insult you? Were we arguing? I'M SORRY!!!
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Post by Frozazen on Mar 11, 2012 7:33:10 GMT
borg customization sounds like fun, and i, too, thought of CB when i saw this just now ^^
i can see this as a base for a story for GF2 as well.
the big bad guy is creating his own borgs in order to take over earth. he does so by cruelly ripping apart gotcha borgs in order to create his own borgs. The borgs you defeat give you parts, in hopes that you put them to use to defeat the bad guy that ripped them apart in the first place.
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Post by Death Eye on Mar 11, 2012 10:36:34 GMT
This concept, combined with ^that, would certainly eliminate the question of how many new Borgs there will be... since there will basically be a few million, what with all the possible combinations. And the inevitable OPness could easily be balanced by adaptive costs. Just put a barrier on your Cyber Ninja? Cost +500 or something. The already OP Cyber Ninja remains approximately proportionally OP relative to its cost... ignoring the fact that a Cyber Ninja with a barrier is pretty much immortal... Or, for more epic combinations, have some other drawbacks. Just gave your Death Eye the Ultimate Beam? (+500) Well, good luck moving with that giant turret grafted to your retina! ;D "gives it wings* (+200) Still can't move, that thing weighs, like, 2 million pounds! *Gives it Beam Satellite engines* (+ ?) OH S*** IT'S MOBILE! *gives Sirius the Ultimate Beam* (+500) ...This system obviously still needs some balancing...
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Post by Carigun on Mar 11, 2012 12:39:25 GMT
Wait, what? Did I insult you? Were we arguing? I'M SORRY!!! no
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Post by Frozazen on Mar 12, 2012 23:08:04 GMT
there is no way that cost can balance something like a cyber ninja with barrier girl's barrier. the guy's fast enough so that you'd only hit that barrier once every twenty shots. i agree with having special moves being inseperable from the brog's main body, though. that would be fine. it'd be like the core weapon in CB.
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